I joined Ensemble Studios in January 1998 and shipped on the Age of Empires series for the next decade — Rise of Rome, Age of Kings, The Conquerors, Age of Mythology, Age of Empires III — 25 million units along the way. Somewhere in there I founded the studio’s Technical Art department.
Game · 1998–2005 · shipped
Age of Empires franchise
Employee #18. A decade on the franchise.
- Role
- Technical Artist · 3D Artist (key contributor); founded Technical Art dept
- Studio
- Ensemble Studios
- Publisher
- Microsoft
- Tech
- PC RTS