Game · 2011 · shipped

CastleVille

Zynga's IPO flagship. I led the technical art.

CastleVille gameplay, kingdom building on Facebook
Role
Lead Technical Artist · Software Engineer
Studio
Zynga
Publisher
Zynga
Tech
Flash · Web

Zynga Dallas’s big one. I led the technical art on it. It launched to critical success and became the fastest-growing title the company had shipped to that point. The date was timed to land in front of Zynga’s IPO, which is a polite way of saying the date was not ours to pick.