The Age of Kings, then The Conquerors after it. This is where I started sliding from 3D artist toward technical artist, doing plenty of both. Technical art wasn’t a defined role yet and nobody in the industry quite knew what to call it.
Game · 1999 · shipped
Age of Empires II
The Age of Kings. I became a technical artist before that was a job.
- Role
- 3D Artist, becoming Technical Artist
- Studio
- Ensemble Studios
- Publisher
- Microsoft
- Tech
- PC RTS