I joined Ensemble Studios in January 1998 as employee #18, hired as a 3D artist to model units and buildings, back when the whole studio fit in a couple of rooms. The Rise of Rome was my first shipped credit, and the first of a decade on the franchise.
Game · 1998 · shipped
Age of Empires
Employee #18. Shipped The Rise of Rome.
- Role
- 3D Artist
- Studio
- Ensemble Studios
- Publisher
- Microsoft
- Tech
- PC RTS