An active-incremental mining game. The ship auto-fires into an asteroid belt, banks ore the moment it breaks loose, and feeds a fog-of-war upgrade web that always has another node just out of reach. Solo-built in Godot 4.7. The footage is real gameplay. I have played an unreasonable amount of it.
Game · 2026 · in development
Belter
Asteroid mining, compulsively. In development.
- Role
- Solo developer
- Tech
- Godot 4.7 · GDScript · GUT